Flash Tutorial
Macromedia's popular application Flash has redefined the way web developers approach web design. With flash the web developer is now able to create a user experience that is rich in media and relatively quick loading, especially compared to traditional methods like GIF animations. Websites made up of music, videos, and custom, graphic intensive interfaces are all possible with Macromedia Flash.
OpenGL Programming Guide - The Red Book
The OpenGL graphics system is a software interface to graphics hardware. (The GL stands for Graphics Library.) It allows you to create interactive programs that produce color images of moving three-dimensional objects. With OpenGL, you can control computer-graphics technology to produce realistic pictures or ones that depart from reality in imaginative ways. This guide explains how to program with the OpenGL graphics system to deliver the visual effect you want.
Graphics Programming Black Book
Graphics Programming Black Book is a compilation of Michael's previous writings on assembly language and graphics programming (including from his 'Graphics Programming' column in Dr. Dobb's Journal). Much of the focus of this book is on profiling and code testing, as well as performance optimization. It also explores much of the technology behind the Doom and Quake 3-D games, and 3-D graphics problems such as texture mapping, hidden surface removal, and the like. Thanks to Michael for making this book available.
The Art of Computer Game Design
This text was originally composed by computer game designer Chris Crawford in 1982. When searching for literature on the nature of gaming and its relationship to narrative in 1997, Prof. Sue Peabody learned of The Art of Computer Game Design, which was then long out of print. Prof. Peabody requested Mr. Crawford's permission to publish an electronic version of the text on the World Wide Web so that it would be available to her students and to others interested in game design. Washington State University Vancouver generously made resources available to hire graphic artist Donna Loper to produce this electronic version. WSUV currently houses and maintains the site.
Computer Graphics, Animation, and Control
Simulating Humans: Computer Graphics, Animation, and Control is now available through the Web!
Grokking the GIMP
The first part of this book focuses on mastering core tools: layers, selections, masks, and colorspaces. The second part builds on the first by presenting an in-depth treatment of touchup, enhancement, compositing, rendering, and image creation for the web. The following gives a synopsis of what you will find in each chapter.
Corel PHOTO-PAINT 9: The Official Guide
Download Free
CorelDRAW� 12 The Official Guide
Download the Free Code
Programming/Designing Flash
Flash is an authoring tool that designers and developers use to create presentations, applications, and other content that enables user interaction. Flash projects can include simple animations, video content, complex presentations, applications, and everything in between. In general, individual pieces of content made with Flash are called applications, even though they might only be a basic animation. You can make media-rich Flash applications by including pictures, sound, video, and special effects Flash is extremely well suited to creating content for delivery over the Internet because its files are very small.
Flash ActionScript: Learning ActionScript 2.0
Macromedia Flash Basic 8 and Macromedia Flash Professional 8 are the professional standard authoring tools for producing high-impact web experiences. ActionScript is the language you use to add interactivity to Flash applications, whether your applications are simple animated SWF files or more complex rich Internet applications
Adobe Photoshop 7.0 - Free eBook Adobe Photoshop 7.0 - Download ebook Adobe Photoshop 7.0 free
|