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Focal Easy Guide to Maya 5: For new Users and Professionals
�Alias� Maya 5.0 is an incredibly powerful and deep program. A person could work for months in the program and then one day accidentally stumble upon a feature that they had no idea was there. Often people working in Maya become so focused on one particular area that, if asked to work with a toolset different to those they are familiar with, they wouldn�t be able to make head or tail of it. That is where this book comes in.�
Maya & Aztec Mythology
Discusses various Mayan and Aztec myths, including creation stories and tales of principal gods and goddesses.Compared to the ancient Greeks & Romans, the Mayan & Aztec civilizations seem modern. Still, their mythological tales are rooted in a long history & offer a glimpse into the colorful & violent Mayan & Aztec traditions. Each myth is followed by a Question & Answer section which covers themes, symbols & characters; & an Expert Commentary section, which makes for great discussion. Brilliant illustrations help the stories come to life.-- These books explore myths of different cultures and expand the reader's mind with fascinating stories and useful historic background. -- Every chapter is enhanced with a question and answer section and expert commentary by noted scholars.
The Game Animators Guide to Maya
Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills.
Maya 7 for Windows & Macintosh - Peachpit Press, eBook PDF
Adding tools that allow users to realize the 2D Toon look of comic books, cartoons, manga and anime; create spectacular clothing, fur or long hair for characters; and move data quickly back and forth between Maya and Adobe Photoshop or Illustrator, an already cool program just got even cooler. Here to take budding animators and modelers from 0 to 60 fast in Maya 7 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 7: Visual QuickStart Guide!
In these pages, best-selling authors Danny Riddell and Steve Anzovin use a combination of task-based instruction and strong visual aids to take readers step by step through all of Maya's essentials: unsurpassed character rigging and posing, integration with essential production tolls such as Photoshop, Illustrator, Flash and more. Both beginning users, who want a thorough introduction to the topic, and more advanced users, who are looking for a convenient reference, will find what they need here in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks. By the end of the volume, users will be creating their own alternate universes in Maya 7!
Mastering Maya 7
Mastering Maya 7 /by John Kundert-Gibbs,Eric Kunzendorf,Dariush Derakhshani,Mick Larkins. Get complete, expert, and in-depth coverage of Maya 7, the world's premier 3D software tool for modeling, animation, and rendering. This authoritative Maya Press reference and tutorial quickly transitions from Maya basics to advanced topics and techniques to help users of all abilities sharpen their skills and techniques. Beginning with a "Quick Start" overview of Maya's interface, workflow, and node structure, Mastering Maya 7 gets you right into the nitty-gritty of using Maya. You'll find detailed instruction on the Maya interface and all modeling, texturing, animation, and special effects tools. This complete reference features hands-on tutorials created by a diverse team of experts to reinforce your understanding of the lessons and techniques. Focusing on all of Maya's latest features, this definitive book even includes chapters on Maya Unlimited topics such as hair, cloth, fur, and fluid dynamics. Coverage includes: * A Quick Start overview followed by in-depth coverage of the Maya interface and all of the tools for modeling, texturing, animation, and special effects. * Information on of all of Maya's latest features as well as chapters on advanced topics. * Material on Maya Unlimited topics such as cloth, fur, and fluids. * A logical organization that that follows the typical Maya workflow. * Tutorials for modelers and animators from all disciplines. * A CD-ROM with tutorial files and the Maya Personal Learning Edition.
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Build your Maya and animation skills from the ground up with this practical, thorough guide.
I, Maya Plisetskaya
This is much more than an artistic memoir it is a courageous account of an era. Plisetskaya was born in Moscow in 1925, joined the Bolshoi Ballet in 1943, and became one of its most acclaimed prima ballerinas (and one of the best-known in the West), performing into the 1990s. But as she makes clear, her life has been one of daily struggle. Plisetskaya's father, a rising apparatchik in the coal industry, was executed in 1935. Her mother, an actress, was then sentenced to eight years in prison. Taken in by a ballerina aunt, Pisetskaya was allowed to continue her dance training; but a pattern of persecution by authorities had been established. Even after she was well established at the Bolshoi, and despite years of pleading, Plisetskaya was forbidden to tour outside the country until 1959, and then she went under tight guard, always returning home, even during the years of the notable defections of Nureyev, Makarova and Baryshnikov. In Moscow, she was trotted out to perform for visiting dignitaries (Mao, Ribbentrop and Tito among them) and was routinely humiliated and artistically encumbered by a punitive bureaucracy. Plisetskaya says she's unable to put into words exactly why she never defected her marriage to a Russian composer was part of it. Every page attests to bitter, poignant regrets. Her account is sometimes rambling, sometimes garbled in translation; but Plisetskaya makes horrifyingly clear the life of an honored artist in her homeland: the artistic paucity (in contrast with the "Balanchine years" in the U.S.) is one element; the degradation of daily life for Soviet citizens is another; and Plisetskaya, as is her reputation, pulls no punches here.
Introducing Maya 8: 3D for Beginners
Starting with the basics, the book builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core features while introducing new Maya 8 elements such as improved polygon tools and enhanced rendering with mental ray. Clear-cut, engaging lessons let you experiment using the wealth of files provided on the CD-ROM. You'll also find an abundance of instructional and inspirational Maya creations in the full-color insert.
Introducing Maya 2009
If you?re new to Maya, the industry?leading 3D animation and effects software, Introducing Maya includes step?by?step tutorials and easy?to?follow explanations to teach you the basics and nuances of this complex software. Whether you?re a student or a hobbyist, you can learn all about the Maya interface and the fundamentals of modeling, texturing, animating and visual effects with realistic examples. If you?re new to 3D animation or transitioning from another 3D application, this book will provide you with the tools you need to become proficient at Maya.
Thread: Focal Easy Guide to Maya 5: For new Users and Professionals
Focal Easy Guide to Maya 5: For new Users and Professionals by Jason Patnode
using Maya BASICS.PDF - Free eBook using Maya BASICS.PDF - Download ebook using Maya BASICS.PDF free
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