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Open Sources Voices from the Open Source Revolution



EBook NameOpen Sources Voices from the Open Source Revolution
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Mastering Apache Velocity (Java Open Source Library)

A comprehensive tutorial on how to use the power of Velocity 1.3 to build Web sites and generate content Designed to work hand-in-hand with Apache Turbine, Struts, and servlets, Velocity is a powerful template language that greatly enhances the developer’s ability to customize Web sites. It separates Java code from the Web pages, making a site more maintainable. Because of this, it is a viable alternative to JSPs and PHP and is expected to become the standard template engine.

In addition to its use with Struts and Turbine, Velocity can also be used to generate Java and XML source code, XML schemas, HTML templates, and SQL code. Even with all its promise, finding expert instructions on how to properly program with this language has been difficult. This code-intensive tutorial gives you all the tools you'll need. It begins by quickly bringing you up to speed on all of the Velocity fundamentals and the Velocity Template Language. You'll then learn how to apply Velocity in a variety of areas with the help of richly detailed code examples. Additionally, you'll be taken through the steps of building a complete application in order to see how you can utilize all of the techniques and technologies discussed in the book. Covering the latest features of Velocity 1.3, Mastering Apache Velocity shows you how to: Build Java-based Web sites with Struts, servlets, Turbine, and other open-source tools Generate a wide variety of Web content and code, including Java, XML, SQL, and Postgres.

Handbook of Open Source Tools

Handbook of Open Source Tools introduces a comprehensive collection of advanced open source tools useful in developing software applications. The book contains information on more than 200 open-source tools which include software construction utilities for compilers, virtual-machines, database, graphics, high-performance computing, OpenGL, geometry, algebra, graph theory , GUIs and more. Special highlights for software construction utilities and application libraries are included. Each tool is covered in the context of a real like application development setting.

This unique handbook presents a comprehensive discussion of advanced tools, a valuable asset used by most application developers and programmers; includes a special focus on Mathematical Open Source Software not available in most Open Source Software books, and introduces several tools (eg ACL2, CLIPS, CUDA, and COIN) which are not known outside of select groups, but are very powerful.

Handbook of Open Source Tools is designed for application developers and programmers working with Open Source Tools. Advanced-level students concentrating on Engineering, Mathematics and Computer Science will find this reference a valuable asset as well.

Beginning Blender: Open Source 3D Modeling, Animation, and Game Design

A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials and shows, as well as in production for films like Spiderman 2. Lance Flavell�s Beginning Blender will give you the skills to start shaping new new worlds and virtual characters, and perhaps lead you down a new professional path.

Beginning Blender covers the latest Blender 2.5 release in depth. The book starts with with the creation of simple figures using basic modeling and sculpting. It then teaches how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics.

Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.

Desktop GIS: Mapping the Planet with Open Source Tools

Desktop GIS explores the world of Open Source GIS software and provides a guide to navigate the many options available. Discover what kind of GIS user you are and lay the foundation to evaluate the options and decide what software is best for you.Desktop GIS examines the challenges associated with assembling and using an OSGIS toolkit. You�ll find strategies for choosing a platform, selecting the right tools, integration, managing change, and getting support. The survey of OSGIS desktop applications provides you with a quick introduction to the many packages available. You�ll see examples of both GUI (Graphical User Interface) and command line interfaces to give you a feel for what is available.

This book will give you an understanding of the Open Source GIS landscape, along with a detailed look at the major desktop applications, including

GRASS, Quantum GIS, uDig, spatial databases, GMT, and other command line tools. Finally, the book exposes you to scripting in the OSGIS world, using Python, shell, and other languages to visualize, digitize, and analyze your data.

Open Source SOA

You can build a world-class SOA infrastructure entirely using popular, and mature, open-source applications. Unfortunately, the technical documentation for most open-source projects focuses on a specific product, the big SOA picture. You�re left to your own devices to figure out how to cobble together a full solution from the various bits. In other words, unless you already know how Mule and Tuscany work with jBPM, you�re stuck.

Open Source SOA shows readers how to build an entire SOA application using open-source technologies. It shows readers how to apply key ideas like Enterprise Service Bus (ESB) design and Business Process Management (BPM) and learn the tools and techniques to implement them effectively.


To pull everything together, the author describes real-life case studies from his own work to tie together all the principles and practices. These hard-to-find case studies are pure gold for the reader, as most developers keep these trade secrets to themselves.

Choosing an Open Source CMS: Beginner�s Guide

Find the best CMS and start working with it to create web sites, blogs, communities, e-commerce sites, and intranets

Understand different types of CMSs and select the one that best fits your needs
Install and customize a CMS with themes and plug-ins
Learn key concepts of Content Management Systems and how to systematically assess your requirements
Introduction to the major CMSs including Joomla!, Drupal, WordPress, Plone, Magento, Alfresco, and more
A hands-on, easy-to-read guide that gives you practical tips on hosting, project management, working with specialists and communities, and finding experts

Open Source Messaging Application Development

I discovered Gaim in the AOL Instant Messenger (AIM) user profile of a friend about five years ago. I didn?t know a lot about Linux then. I knew that it was a free implementation of UNIX with publicly available source code, but my previous experiences with UNIX comprised staring at a shell prompt, trying to type cryptic commands into a ?DOS-like? console. Likewise, I assumed that Linux was primitive compared to the high-tech, state-of-the-art Windows 98 I was using
that day when I read my friend?s profile.

Open Source Fuzzing Tools

Fuzzing is often described as a �black box� software testing technique. It works by automatically feeding a program multiple input iterations in an attempt to trigger an internal error indicative of a bug, and potentially crash it. Such program errors and crashes are indicative of the existence of a security vulnerability, which can later be researched and fixed.
Fuzz testing is now making a transition from a hacker-grown tool to a commercial-grade product. There are many different types of applications that can be fuzzed, many different ways they can be fuzzed, and a variety of different problems that can be uncovered. There are also problems that arise during fuzzing; when is enough enough? These issues and many others are fully explored.

. Learn How Fuzzing Finds Vulnerabilities
Eliminate buffer overflows, format strings and other potential flaws
. Find Coverage of Available Fuzzing Tools
Complete coverage of open source and commercial tools and their uses
. Build Your Own Fuzzer
Automate the process of vulnerability research by building your own tools
. Understand How Fuzzing Works within the Development Process
Learn how fuzzing serves as a quality assurance tool for your own and third-party software

The Essential Guide to Open Source Flash Development

Explore the world of open source Flash and discover which tools are available.
Learn how to identify which tool you need and how to best fit it into your workflow.
Step-by-step walk-throughs guide you through development with the most popular open source Flash tools.
Written by the project leads and open source Flash aficionados.

The Essential Guide to Open Source Flash Development is a practical development guide to creating Flash applications with open source Flash tools and workflows. You will walk away with an understanding of what tools will best suit your current situation, making your development easier and more productive, and with the knowledge of how to install and set up some of the best tools available, including the following:

Papervision3D: to create 3D in Flash
Red5: to stream video over the internet
SWX: to build data-driven mashups and mobile apps
Fuse: to make ActionScript animation a cinch
Go: to build your own animation tools in ActionScript 3.0
haXe: to create Flash files and more
AMFPHP: to communicate between Flash and php

Open source Flash has been a revolution for Flash and has made a major impact on how people build Flash content. The open source tools available expand on Flash's existing tool set, enabling you to perform such tasks as easily create full 3D in Flash or hook up to an open source video-streaming server. Many of these useful tools are powerful yet lack documentation. this book explains in step-by-step detail how to use the most popular open source Flash tools.

If you want to expand your Flash tool set and explore the open source Flash community, then this book is for you. If you already use some open source Flash tools, then you will find this book a useful documentation resource as well as an eye-opener to the other tools that are available.

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