PowerPoint 2003 In Pictures
This book helps beginners learn to create presentations using Microsoft PowerPoint.
Photoshop CS2 In Pictures
This book helps beginners learn to create Web graphics using Adobe Photoshop
Fireworks 8 In Pictures
This book helps beginners learn to create Web graphics using Adobe (Macromedia) Fireworks.
Photoshop Elements 4.0 In Pictures
This book helps beginners learn to create Web graphics using Adobe Photoshop Elements.
The Art of Computer Game Design
The Art of Computer Game Design, which was then long out of print. Prof. Peabody requested Mr. Crawford's permission to publish an electronic version of the text on the World Wide Web so that it would be available to her students and to others interested in game design.
Graphics Programming Black Book
Graphics Programming Black Book is a compilation of Michael's previous writings on assembly language and graphics programming (including from his 'Graphics Programming' column in Dr. Dobb's Journal). Much of the focus of this book is on profiling and code testing, as well as performance optimization. It also explores much of the technology behind the Doom and Quake 3-D games, and 3-D graphics problems such as texture mapping, hidden surface removal, and the like. Thanks to Michael for making this book available.
OpenGL Programming Guide - The Red Book
The OpenGL graphics system is a software interface to graphics hardware. (The GL stands for Graphics Library.) It allows you to create interactive programs that produce color images of moving three-dimensional objects.
OpenGL Programming Guide - The Red Book
The OpenGL graphics system is a software interface to graphics hardware. (The GL stands for Graphics Library.) It allows you to create interactive programs that produce color images of moving three-dimensional objects
The Icon Programming Language
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Graphics Programming in Icon
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