Action Arcade Adventure Set: The Best Way to Create Action Arcade Games in C
This book shows you how to create side-scroller games in a way that anyone who has programmed in C can undertand. It presents a wealth of tips on game design, 256-color and Mode X VGA graphics programming, artwork preparation, fast four- way background scrolling, and animation with a powerful game engine written in C. It also includes source code for both a model game with professional-quality graphics and a full- featured game editor for customizing your own action arcade games.
COMPUTER ANIMATION: ALGORITHMS AND TECHNIQUES
This is a draft of computer animation class notes. It surveys computational approaches for producing computer animation. It is intended as a text for advanced undergraduates or for graduates, and also useful for computer graphics programmers who want to learn the basics of computer animation programming.
Design and Architecture of a Portable and Extensible Multiplayer 3D Game Engine
This document describes the inner working of Parsec, a non-commercial space-shooter game available for download free of charge. Its team of game developers try to combine the playing experience found in commercial games with free availability and unrestricted non-commercial distribution. In the future, this document will stay as the core documentation of the forthcoming Parsec SDK.
Evaluating Java for Game Development
A report of a graduate project, to examine whether the use of Java for games is advantageous compared to the current languages of choice, C and C++.
Simulating Humans: Computer Graphics Animation and Control
The methodology details and software environment of incorporating real-time interactive manipulation and display for human figures.
So you want to be a Computer Game Developer?
This document reveals the realities of the gaming industry. Author and game developer Diana Gruber has been kind enough to share with us what it takes to develop a game and make a living of it. Information like available jobs, details of game development, marketing and post production are presented in such a structured and humorous way - the kind of things you expected from a game developer.
Supporting Information Awareness Using Animated Widgets
What is animation? Baecker and Small describe it as 'sequences of static images changing rapidly enough to create the illusion of a continuously changing picture' [1]. It has been used to generate emotion, to provide entertainment, and, of interest in this paper, to communicate information.
Photoshop Tutorials
Adobe Photoshop guides, tutorials and advanced usage techniques.
Photoshop Tutorials & Articles
Online Tutorials
FLASH TUTORIAL
A Complete Tutorials Of Flash
The Implementation of the Icon Programming Language - Free eBook The Implementation of the Icon Programming Language - Download ebook The Implementation of the Icon Programming Language free
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