Design and Architecture of a Portable and Extensible Multiplayer 3D Game Engine
This document describes the inner working of Parsec, a non-commercial space-shooter game available for download free of charge. Its team of game developers try to combine the playing experience found in commercial games with free availability and unrestricted non-commercial distribution. In the future, this document will stay as the core documentation of the forthcoming Parsec SDK.
Evaluating Java for Game Development
A report of a graduate project, to examine whether the use of Java for games is advantageous compared to the current languages of choice, C and C++.
Simulating Humans: Computer Graphics Animation and Control
The methodology details and software environment of incorporating real-time interactive manipulation and display for human figures.
So you want to be a Computer Game Developer?
This document reveals the realities of the gaming industry. Author and game developer Diana Gruber has been kind enough to share with us what it takes to develop a game and make a living of it. Information like available jobs, details of game development, marketing and post production are presented in such a structured and humorous way - the kind of things you expected from a game developer.
Supporting Information Awareness Using Animated Widgets
What is animation? Baecker and Small describe it as 'sequences of static images changing rapidly enough to create the illusion of a continuously changing picture' [1]. It has been used to generate emotion, to provide entertainment, and, of interest in this paper, to communicate information.
Photoshop Tutorials
Adobe Photoshop guides, tutorials and advanced usage techniques.
Photoshop Tutorials & Articles
Online Tutorials
FLASH TUTORIAL
A Complete Tutorials Of Flash
Introduction to Quartz 2D Programming Guide
Quartz 2D is an advanced, two-dimensional drawing engine accessible from all Mac OS X application environments outside of the kernel. Quartz 2D is based on industry standards�PostScript and PDF. Quartz 2D uses ColorSync for high-quality color management and Apple Type Services (ATS) for font rendering.
Introduction to Color Management Overview
This document provides a general introduction to the basics of color and color management. Read this document to learn about:
Color perception
Color spaces
The values used to describe color
Color conversion and color matching
The role of color management systems
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