So you want to be a Computer Game Developer?
This document reveals the realities of the gaming industry. Author and game developer Diana Gruber has been kind enough to share with us what it takes to develop a game and make a living of it. Information like available jobs, details of game development, marketing and post production are presented in such a structured and humorous way - the kind of things you expected from a game developer.
Supporting Information Awareness Using Animated Widgets
What is animation? Baecker and Small describe it as 'sequences of static images changing rapidly enough to create the illusion of a continuously changing picture' [1]. It has been used to generate emotion, to provide entertainment, and, of interest in this paper, to communicate information.
Photoshop Tutorials
Adobe Photoshop guides, tutorials and advanced usage techniques.
Photoshop Tutorials & Articles
Online Tutorials
FLASH TUTORIAL
A Complete Tutorials Of Flash
Introduction to Quartz 2D Programming Guide
Quartz 2D is an advanced, two-dimensional drawing engine accessible from all Mac OS X application environments outside of the kernel. Quartz 2D is based on industry standards�PostScript and PDF. Quartz 2D uses ColorSync for high-quality color management and Apple Type Services (ATS) for font rendering.
Introduction to Color Management Overview
This document provides a general introduction to the basics of color and color management. Read this document to learn about:
Color perception
Color spaces
The values used to describe color
Color conversion and color matching
The role of color management systems
ColorSync Manager Reference
The ColorSync Manager is the API for ColorSync, a platform-independent color management system from Apple. ColorSync provides essential services for fast, consistent, and accurate color calibration, proofing, and reproduction using input, output, and display devices. ColorSync also provides an interface to system-wide color management settings that allows users to save color settings for specific jobs and switch between settings.
Introduction to Core Image Programming Guide
Core Image is an image processing technology built into Mac OS X v10.4 that leverages programmable graphics hardware whenever possible to provide near real-time processing
Core Image Reference Collection
The Core Image framework defines a set of Objective-C classes that:
Provide access to filters that can be used for still images and video
Can be used to create custom image processing filters
Package custom filters as image units (plug-ins)
Simulating Humans: Computer Graphics Animation and Control - Free eBook Simulating Humans: Computer Graphics Animation and Control - Download ebook Simulating Humans: Computer Graphics Animation and Control free
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