Make Home Page | Add to Favorites| About Us |
World's Largest Collection of Free EBooks for Download
|  Home | What's New | What's Hot | | | |



FREE JOBS NEWSLETTER

Free eBook Categories

Advertisement

VTC – Java 2: Graphics



EBook NameVTC – Java 2: Graphics
Total No. Of Visits Visits: 32286
Rating Rating: (1.0)
Rated By Rated By: 1014 Users
Ebook Added On Added On: 4-Mar-2011
Download Free EBook Download VTC – Java 2: Graphics
Rate This EBook Rate it!

EBook Category Category: 3D Max and Graphics

EBook Description: Java is a simple, scalable object oriented, general purpose programming language with a multitude of uses. With the power to develop everything from simple graphics and web animations, to high-end business applications that program hand-held devices, microwaves, cross platform server applications and more, it’s no wonder why Java is on everyone’s mind. In this, the second in a series of Java courses offered by VTC, Java expert, Arthur Griffith, uses practical examples to demonstrate Java programming as it applies to the creation and manipulation of graphic objects. The source code is also provided, so the user can follow right along.


Review VTC – Java 2: Graphics :
Rate this eBook on a scale from 1 to 5
1 2 3 4 5
(1 being the lowest, 5 being the highest)
The Fields marked * are mandatory.
Reviewer Name:*
Review Title:*
Review:*
Email Address:*
Verification Code: Code Image - Please contact webmaster if you have problems seeing this image code Not readable? Load New
Enter Code Shown above*
Similar eBooks: eBooks related to VTC – Java 2: Graphics
Pro Android Media: Developing Graphics, Music, Video

Mobile devices have evolved to focus on rich media production and consumption. Developers of mobile applications are able to create applications that allow people to play, capture, and share media in a variety of new ways on mobile devices. The popularity of Android has soared in part because the platform offers developers a rich set of capabilities including access to media capturing and playback functions.

Computer Graphics Using Java 2D and 3D

Computer Graphics Using Java 2D and 3DThis Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. Chapter topics include mathematical background for computer graphics, .geometric transformation, views, lighting and texturing, behavior and interaction, and animation. For computer programmers and engineers, data analysts, graphic designers/animators, and game developers.

PW: misterdanger

3D Graphics with XNA Game Studio 4.0 2010

Packt.-.3D.Graphics.with.XNA.Game.Studio.4.0.2010.RETAiL. eBOOk-rebOOk

Graphics Reference Manual Release 10

Overview of the Stata 10 documentation
Table of contents
Introduction to graphics manual
Introduction to graphics
Subject and author index
Graph Editor

The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation

"The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation" provides a conceptual framework for and comprehensive and up-to-date coverage of research on non-photorealistic computer graphics including methodologies, algorithms and software tools dedicated to generating artistic and meaningful images and animations. This book mainly discusses how to create art from a blank canvas, how to convert the source images into pictures with the desired visual effects, how to generate artistic renditions from 3D models, how to synthesize expressive pictures from textual, graphical and pictorial data, and how to speed up the production of cartoon animation sequences with temporal coherence. It is intended for researchers and graduate students in the fields of computer graphics, digital media arts, and cartoon animation.

Dr. Weidong Geng is a professor at the Department of Digital Media Technology and State Key Laboratory of Computer Aided Design and Computer Graphics, Zhejiang University, China.

Rotation Transforms for Computer Graphics

Rotation transforms are used everywhere in computer graphics from rotating pictures in editing software, to providing an arbitrary view of a 3D virtual environment. Although the former is a trivial operation, the latter can be a challenging task.
Rotation Transforms for Computer Graphics covers a wide range of mathematical techniques used for rotating points and frames of reference in the plane and 3D space. It includes many worked examples and over 100 illustrations that make it essential reading for students, academics, researchers and professional practitioners.
The book includes introductory chapters on complex numbers, matrices, quaternions and geometric algebra, and further chapters on how these techniques are employed in 2D and 3D computer graphics. In particular, matrix and bivector transforms are developed and evaluated to rotate points in a fixed frame of reference, and vice versa.

Applied Geometry for Computer Graphics and CAD

Focussing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). New features in this revised and updated edition include: the application of quaternions to computer graphics animation and orientation; discussions of the main geometric CAD surface operations and constructions: extruded, rotated and swept surfaces; offset surfaces; thickening and shelling; and skin and loft surfaces; an introduction to rendering methods in computer graphics and CAD: colour, illumination models, shading algorithms, silhouettes and shadows. Over 300 exercises are included, many of which encourage the reader to implement the techniques and algorithms discussed through the use of a computer package with graphing and computer algebra capabilities. A dedicated website also offers further resources and links to other useful websites.

Cengage - Game Graphics Programming 2008

Game Graphics Programming 2008

Canvas Pocket Reference: Scripted Graphics for HTML5

Canvas Pocket Reference: Scripted Graphics for HTML5 /By David Flanagan. Canvas is clearly the most exciting feature of HTML5's graphics revolution, and this pocket reference provides the essentials you need to put this element to work. If you have a working knowledge of JavaScript, this book will help you create detailed, interactive, and animated graphics from charts to interfaces to video games, whether you're a web designer or a programmer interested in graphics.
* Along with a brief tutorial on the subject, Canvas Pocket Reference puts all of Canvas' features into one convenient place.
* Draw lines, polygons, and curves
* Apply colors, patterns, gradients, and patterns
* Work with text in a graphic environment
* Query game graphics to determine which component is where
* Transform graphics and manipulating pixels

Mathematical Optimization in Computer Graphics and Vision

Mathematical optimization is used in nearly all computer graphics applications, from computer vision to animation. This book teaches readers the core set of techniques that every computer graphics professional should understand in order to envision and expand the boundaries of what is possible in their work. Study of this authoritative reference will help readers develop a very powerful tool- the ability to create and decipher mathematical models that can better realize solutions to even the toughest problems confronting computer graphics community today. The authors are renowned researchers from IMPA, the Brazilian National Institute for Pure and Applied Mathematics. *Distils down a vast and complex world of info on optimization into one short, self-contained volume especially for computer graphics *Helps CG professionals identify the best technique for solving particular problems quickly, by categorizing the most effective algorithms by application *Keeps readers current by supplementing the focus on key, classic methods with special end-of-chapter sections on cutting-edge developments.

VTC – Java 2: Graphics - Free eBook VTC – Java 2: Graphics - Download ebook VTC – Java 2: Graphics free


Best Exam Books
Join Our Friends Network

Sirf dosti is an online community that connects people through a network of trusted friends.
Start Your Own Website
India's Best Web Hosting Company
Interview Q & A eBook
Get 9,000+ Interview Questions & Answers in an eBook.
Interview Question & Answer Guide
  • 9,000+ Interview Questions
  • All Questions Answered
  • 5 FREE Bonuses
  • Free Upgrades

Free EBooks & Online Resources for Download Related Pages

Computer And Internet EBooks | Business EBooks | Children EBooks | Literature EBooks | Marketing EBooks | Misc. EBooks | Publishing EBooks | Recreation EBooks | Reference EBooks | Self Improvement EBooks | Tutorials EBooks | Cooking EBooks | Economics EBooks | Window(OS) EBooks | Linux(OS) EBooks | Data Structures and Algorithms EBooks | IT Book EBooks | Software Engineering EBooks | Electronics EBooks | Funny EBooks | Science EBooks | Spirituality EBooks | Medical & Medicine EBooks | SAP EBooks | Software Testing EBooks
Copyright © 2021. Best eBooks World.com. All rights reserved Privacy Policies | Terms and Conditions
Our Portals : Best eBooksworld | Projects & Source Codes | Cool Interview | Indian Free Ads | One Stop FAQs | One Stop GATE | One Stop GRE | One Stop IAS | One Stop MBA | One Stop SAP | One Stop Testing | Webhosting in India | Dedicated Server in India | Details of Webhosting | Make Friends | Cooking Receipies | Sirf Dosti | Online Exam | The Galz | Vyom | Vyom eBooks | Vyom Links | Vyoms Jobs | Job Forum | Vyom World
Free ASP ebooks | Free ASP .Net ebooks | Free erotic ebooks | Free eBooks Publishing | Free Harry Potter ebook | Free Java ebooks | Free Electornic ebooks | Free Web Design ebooks |Free Romance ebooks |Free Sex ebooks