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Similar eBooks: eBooks related to Flash CS4 Professional Digital |
Flash with Drupal
Due to its power and expandability, Drupal has become one of the most popular open source content management systems. At the same time, Flash has been adopted for its ability to create beautiful and dynamic web applications. By combining these technologies, you can create Flash applications that are both visually stunning and rich in content.
This book is an in depth discussion and tutorial on how to integrate Flash applications with Drupal CMS. It will describe the best techniques and practices for integrating Flash technology with the power and flexibility of Drupal by building real life Flash applications.
Within this book, you will learn how to build Flash applications that show text from within Drupal and also present images, music, and video within a single Flash application. You will also be able to take advantage of the expandable fields and content filtering provided from the CCK and Views modules to add flexibility and power to your Flash applications. Finally, you will learn how to add your own custom functionality to Drupal and then utilize that from within your Flash applications leaving you with a world of possibilities.
This book starts out with a simple introduction to Flash and Drupal technology where you will create a simple Flash application and then embed that within Drupal. From there, each subsequent chapter builds on the previous chapters tackling a new and challenging task.
For each new task, you will take a step by step approach to building a real life application that utilizes the feature introduced within that chapter. You will also explore alternative design approaches that will eliminate the current design challenges that developers face when building Flash driven Drupal sites; and all this while staying true to the Object Oriented Principles that govern the foundation of the ActionScript 3 language. By the end of this book, you will be able to apply all the lessons learned from this book to any other use case you may encounter.
What you will learn from this book?
Understand how Flash and Drupal communicate Embed Flash applications within Drupal and also learn about the important modules that make it easier to work with Flash in Drupal Learn the asynchronous programming techniques for Drupals web services Set up Drupal for web services using the services module to handle external interaction Create a custom recipe content type for your Flash application and add new fields and images to it Use Drupals imageCache module with Flash to ensure that the images are not too large when loaded into our application Create an audio handling class using ActionScript 3 Load and play audio in Flash, and add user controls like on and off Utilize Object Oriented techniques in ActionScript 3 to build a common MediaPlayer class to be used for both audio and video applications Create a playlist of video nodes for our custom media player using Drupal Views Utilize user management within a Flash application to manage its users and protect the content of the site with a permission based role system Add content to the Drupal web site and also keep it safe from malicious software Build a custom voting service and create a Flash driven 5 star voter for Drupal using the popular FiveStar module
The Essential Guide to 3D in Flash
If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D.
Describes 3D concepts in theory and their implementation using Away3D Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout the book Each chapter contains a number of tutorials that focus on one specific feature or group of features
What you will learn
Use Away3D to incorporate real time 3D into your Flash productions Enable users to interact with your 3D content Import external models Use lighting and shading to make your scene look realistic Animate your 3D scene in real time Use visual effects such as filters and bump mapping Tips for optimizing performance and generating procedural content Who this book is for This book is for Flash developers wanting to learn to use 3D effects within Flash using open source tools.
Flash 10 Multiplayer Game Essentials
Multiplayer web based games are more popular than any others, and developing your own is an exciting challenge. But developing multiplayer games is a complex task. There are few resources that explain how to build multiplayer games from the ground up. This comprehensive guide is packed with practical examples and insights into basic and fundamental knowledge for developing real-time multiplayer games in Flash.
This book starts with the essential ingredients to develop Flash games using Flash Builder 4 and AS3, followed by the basic Flash programming that you need to know in order to write any Flash game. You will learn the basic features that a developer must implement for any multiplayer game. The chapters discuss the challenges you will face when developing a multiplayer game. You will learn to leverage the PulseUI framework to quickly develop a multiplayer game along with all the required screen management. The simple, but powerful, Pulse API model required for multiplayer game development is thoroughly explained as well. As you go through these concepts, you will learn to implement them using code examples.
The last section takes you through four multiplayer game implementations of increasing complexity: first a simple turn-based TicTacToe, followed by a multi-player Jigsaw, a card-based racing game, and finally a complex space racing game.
A development guide for all your multiplayer games
Create exciting real-time multiplayer games using Flash
A complete end-to-end guide for creating fully featured multiplayer games The author's experience in the gaming industry enables him to share insights on multiplayer game development Walk-though several real-time multiplayer game implementations Packed with illustrations and code snippets with supporting explanations for ease of understanding
Adobe Flash Professional CS5
Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Flash Professional CS5 choose Adobe Flash Professional CS5 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 10 project-based lessons in this book show readers step-by-step the key techniques for working in Flash CS5.
Readers learn what they need to know to create engaging interactive content with Flash CS5. In addition to learning the key elements of the Flash interface, including panels, timelines, and frames, readers learn how to work with graphics, create and edit symbols, modify text, add interactivity with ActionScript 3.0, and incorporate animation and sound into their projects. They also learn how to prepare and export their finished projects for publishing. This completely revised CS5 edition covers the new text engine, Deco drawing tools, Spring feature for inverse kinematics, video enhancements, and more.
�The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.� �Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training
Classroom in a Book�, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does�an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.
Activeden Templates and Flash animation for Web Design
FlashDen Templates Mega-Pack - a huge collection of web templates (. Html,. Css) with flash animation (. Flv,. Swf) for web designers. All templates contain the source code and *. psd in separate layers. The kit also you will find: Image & Video Viewers, Animations, Menus & Buttons, Preloaders, Utilities, etc.
Flash Essentials - 2010
Essential Flash Skills is split into four distinct sections. Section one contains a selection of features that focus on every aspect of Flash design, including planning and building. Section two provides readers with a wealth of inspiration, including a selection of amazing sites, interviews and profiles with the biggest names in Flash. Section three is packed with 26 hands-on projects. Section four includes reviews of the hottest tools for Flash developers.
Adobe Flash Professional CS5.5 New Features
n Flash Professional CS5.5 New Features, author Todd Perkins demonstrates key changes in the CS5.5 release of Adobe�s interactive design and animation software. This course covers workflow improvements, enhanced ActionScript features (including new code snippets for AIR and several mobile frameworks), file optimization techniques, and extended support for Android and iOS app development in AIR. Exercise files are included with the course.
Flash Catalyst CS5.5 Essential Training
In Flash Catalyst CS5.5 Essential Training, author Mordy Golding transforms static artwork produced in Illustrator and Photoshop into interactive Flash-based microsites and applications, all without writing code. This course covers building a functioning wireframe, importing and editing artwork, triggering state changes using interactions, and publishing a final project. It also includes tutorials on integrating rich media into a site and designing data lists for repeating elements. Exercise files accompany the course. Topics include:
Flash Professional CS5 5 New Features
In Flash Professional CS5.5 New Features, author Todd Perkins demonstrates key changes in the CS5.5 release of Adobe�s interactive design and animation software. This course covers workflow improvements, enhanced ActionScript features (including new code snippets for AIR and several mobile frameworks), file optimization techniques, and extended support for Android and iOS app development in AIR. Exercise files are included with the course.
Advanced Flash Professional8
The newest 10-hour video course that allows you to move to a new level of ActionScript. Continues a series of courses Total Training, dedicated to Macromedia (Adobe) Flash 8, and is the latest at the moment. Includes video tutorials and project files. Become a pro with ActionScript by watching interactive, work-along lessons that walk you through the necessary steps of using the built-in classes, new objects, or making your own custom classes and components. You'll also learn the new advanced features of Flash Pro 8 that are only available to ActionScript users including the Drawing API, Bitmap API, and the matrix transformations and displacements. Plus, you'll get a preview of how to use ActionScript in development of mobile applications.Highlights * Learn how to use event handlers to associate ActionScript code with a particular object and event. For example, when a user clicks a button on the Stage, you might advance the playhead to the next frame. * Discover how to use Custom Classes to create a small application in Flash. Your classes compile into the SWF file when you publish the document, allowing everything to work together. * Use the Custom Component Live Preview in the authoring environment to see what a component will look like when it is active in the presentation. * Understand how to collect data about color transformations and coordinate transformations with Transform Class. * Dive into one of the most significant additions to Flash Player 8, bitmap caching. This feature gives you the power to greatly increase the speed at which large amounts of objects are updated and drawn onto the Stage by the renderer.
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