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3D World
3D World is the best-selling international magazine 3D artists, covering the fields of animation, VFX, games, illustration and architecture. Each issue provides artistic and technical advice, analysis of latest trends in the market, impartial product reviews, and exclusive behind-the-scenes articles on the making of key 3D projects. For those wanting to improve their technical skills, the magazine provides tutorials, tips and step-by-step guides covering every major 3D software package, from greeware to professional applications such as 3ds Max, Maya, Cinema 4D, LightWave 3D and Softimage.
3D-Palace � Architecture in 3DS Max Visualisation Set 2, D1 & D2
Welcome to this, the sequel to the popular TDW:A1, also by Kris Lee. This second set of the series expands upon the finished resulting work of the previous DVD set to take the empty building and begin the process of bringing it to life. Why is this a necessary skill for the 3d artist? Visualisation is one of the largest markets outside of the entertainment industry for 3d artists, visualisation allows architects and designers to be able to present to their client a finished representation of what it is they are going to be investing their money in, whether it is a piece of packaging through to a multifloored retail park.
Plants 3D Models
Realistic Trees + Plants 3D Models
Photo references for 3d artists and game developers
Photographs of people, animals, clothing, weapons, high-quality (average size pictures 3000 x 2000 pixels) for use as a reference or texture in video games / movies.
Introduction to Maxon BodyPaint 3D (2010/ENG)
In this DVD, John presents the new Camera Sequencer in Autodesk Maya, a toolset that allows users to create camera shots in a non-linear editing-style timeline within Maya. Using the Camera Sequencer, the viewer will learn production methods of building full sequences in Maya, shot-by-shot, which can then be playblasted as movies for editorial and animation. John begins by exploring the Sequencer menu and tool bar, and doing a general run down of all the exciting new functionality. Using a simple cycle of animation, he uses the Sequencer to "shoot" the animation from various camera angles, and edits the resulting shots until they begin to tell a story. Learn how to use the non-linear editing functions of the Sequencer - cutting, trimming, scaling and sliding shots on tracks, and look at methods to create and group alternate camera setups for easy presentation. John will also show you how to import a set of storyboards which have been exported from Final Cut Pro, and how to build a sequence of animation from these storyboards. This lecture will give animators, previs and rough layout professionals the ability to create full sequences of animation directly within Maya, quickly and efficiently.
Character Modeling in Blender 2.5
In this DVD, Angela Guenette walks you through her approach on modeling a character within Blender 2.5. She demonstrates the tools used in Blender and techniques on how to create efficient topology with clean edge flow. This will facilitate the creation of facial and body deformations for rigging and animation use.
Xna 3D Primer
You will learn the fundamentals from 3D mathematics to model animation, including all the subjects needed to start developing 3D games, such as how to position objects in 3D space, handle collision detection, control the game camera, and understand the basics of shaders -special programs that execute on the graphics processor. Also covered are how to extend the XNA Content Pipeline to read and use model skeletal animation,and also load and play back timeline animation data created in 3D modeling tools. 3D concepts and systems can seem like a foreign language when you're a beginner. And not knowing the lingo can make it hard to know what terms to search for to solve a problem. This Wrox Blox will give you all the tools you need to build your own 3D game.
Introduction to Maxon BodyPaint 3D
Maxon Bodypaint 3D has become the standard 3D painting tool used in the film and game texture pipelines. Renowned for its stability and performance, Bodypaint excels in the arena of integration with 3rd party 3D and 2D applications like Autodesk Maya and Adobe Photoshop. Bodypaint's extensive toolset including a powerful projection painting engine has made it the tool of choice for painting textures on a 3D surface. Containing over 8 hours of lecture, this DVD covers everything you need to get started with Bodypaint. Beginning with the fundamentals of navigation, UI, and document setup, the topics progress to more advanced setup and workflow related lectures. The lectures will also address painting modes, like surface and projection painting, along with effective methods to create and utilize custom brushes in BodyPaint.
3D World � August 2011
3D World � August 2011
3D World Issue
3D World is the best-selling international magazine for 3D artists, covering the fields of animation, VFX, games, illustration and architecture. Each issue provides analysis of latest trends in the market, artistic and technical advice, impartial product reviews, and exclusive behind-the-scenes articles on the making of key projects in this fast-paced industry. For those wanting to improve their technical skills, the magazine provides tutorials, tips and step-by-step guides covering every major 3D software package, from fr
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