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Introduction to Quartz 2D Programming Guide
Quartz 2D is an advanced, two-dimensional drawing engine accessible from all Mac OS X application environments outside of the kernel. Quartz 2D is based on industry standards�PostScript and PDF. Quartz 2D uses ColorSync for high-quality color management and Apple Type Services (ATS) for font rendering.
Introduction to Color Management Overview
This document provides a general introduction to the basics of color and color management. Read this document to learn about:
Color perception
Color spaces
The values used to describe color
Color conversion and color matching
The role of color management systems
ColorSync Manager Reference
The ColorSync Manager is the API for ColorSync, a platform-independent color management system from Apple. ColorSync provides essential services for fast, consistent, and accurate color calibration, proofing, and reproduction using input, output, and display devices. ColorSync also provides an interface to system-wide color management settings that allows users to save color settings for specific jobs and switch between settings.
Introduction to Core Image Programming Guide
Core Image is an image processing technology built into Mac OS X v10.4 that leverages programmable graphics hardware whenever possible to provide near real-time processing
Core Image Reference Collection
The Core Image framework defines a set of Objective-C classes that:
Provide access to filters that can be used for still images and video
Can be used to create custom image processing filters
Package custom filters as image units (plug-ins)
Core Image Filter Reference
This reference describes the built-in filters available through the Core Image API. You can inspect filter parameters and see an image produced by a filter by using the CIFilterBrowser widget, available for ADC members from ADC Developer Connection Member Site.
Quartz 2D Reference Collection
Quartz 2D is an API that makes the Quartz advanced drawing engine accessible from all Mac OS X application environments outside of the kernel.
Introduction to Core Video Programming Guide
Core Video is a new pipeline model for digital video in Mac OS X. Partitioning the processing into discrete steps makes it simpler for developers to access and manipulate individual frames without having to worry about translating between data types (QuickTime, OpenGL, and so on) or display synchronization issues.
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