|
Similar eBooks: eBooks related to The Complete Wargames Handbook |
2D Graphics
This trail introduces you to the Java 2D API and shows you how to display and print 2D graphics in your
Java programs.
photoshop Tutorials & Articles
Online Tutorials
WML and WMLScript
In today's contemporary world, whenever people talk about phones, it is taken for granted that they are referring to the normal land telephone. But, the day is not far when mobile phones will become as commonplace as the ubiquitous government peon. They will outnumber the normal phones by an overwhelming margin. This paradigm shift is already gaining momentum.
PhotoShop Tutorials
Free download book
Photoshop Tips and Tricks Tutorials
Free download Photoshop Tips and Tricks Tutorials
PhotoShop FAQ
Free download
Photo and Paint Shop Tips and Tricks
Free download this ebook
Computer Graphics CMSC 427
A great book on computer graphics (147 pages). The book covers the following topics : Introduction, Graphics Systems and Models, OpenGL Glut, OpenGL Drawing and Viewports, OpenGL Transformations, Geometry and Geometric Programming, Coordinate Frames and Homogeneous Coordinates, Affine Transformations, More Geometric Operators, 3-D Viewing and Orthogonal Projections, Lighting and Shading, The Phong Reflection Model, Texture Mapping, Bump and Environment Mapping, Solid Modeling, Bezier Curves, Bezier Surfaces and B-splines, Ray Tracing, Ray Intersections, Scan Conversion, Scan Conversion for Polygons, Hidden Surface Removal, Light and Color, X Window System, Ray Polyhedron Intersection, Scan Conversion for Circles, Cohen-Sutherland Line Clipping, Halftone Approximation, 3-D Rotation and Quaternions, Radiosity
Computer Animation: Algorithms and Techniques
This document surveys computational approaches for producing computer animation. It is intended as a text for advanced undergraduates or for graduates. It is also useful for computer graphics programmers who want to learn the basics of computer animation programming. It does not address production issues in the actual commercial exercise of producing a finished piece of animation. Nor does it address the issue of computer-assisted animation which primarily deals with multiple 2D planes. This document concentrates on full 3D computer animation and identifies the useful algorithms and techniques to move objects in interesting ways
Graph Theory
A book covering many graph theory topics.
The Complete Wargames Handbook - Free eBook The Complete Wargames Handbook - Download ebook The Complete Wargames Handbook free
|
|
|