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Java For Dummies and Companion
Even if youre new to Java programming�or to programming in general�you can get up and running on this wildly popular language in a hurry. This book makes it easy! From how to install and run Java to understanding classes and objects and juggling values with arrays and collections, you will get up to speed on the new features of Java 6 in no time. Discover how to
* Use object-oriented programming * Work with the changes in Java 6 and JDK 6 * Save time by reusing code * Mix Java and javascript with the new scripting tools * Troubleshoot code problems and fix bugs
All on the bonus CD-ROM
* Custom build of JCreator and all the code files used in the book * Bonus chapters not included in the book * Trial version of Jindent, WinOne, and NetCaptor freeware
Table of Contents
Introduction.
Part I: Getting Started.
Chapter 1: All about Java.
Chapter 2: Running Canned Java Programs.
Chapter 3: Using the Basic Building Blocks.
Part II: Writing Your Own Java Programs.
Chapter 4: Making the Most of Variables and Their Values.
Chapter 5: Controlling Program Flow with Decision-Making Statements.
Chapter 6: Controlling Program Flow with Loops.
Part III: Working with the Big Picture: Object-Oriented Programming.
Chapter 7: Thinking in Terms of Classes and Objects.
Chapter 8: Saving Time and Money: Reusing Existing Code.
Chapter 9: Constructing New Objects.
Part IV: Savvy Java Techniques.
Chapter 10: Putting Variables and Methods Where They Belong.
Chapter 11: Using Arrays and Collections to Juggle Values.
Chapter 12: Looking Good When Things Take Unexpected Turns.
Part V: The Part of Tens.
Chapter 13: Ten Ways to Avoid Mistakes.
Chapter 14: Ten Sets of Web Resources for Java.
Appendix A: Using the CD-ROM.
Index.
Bonus Content on the CD.
Chapter 15: Sharing Names among the Parts of a Java Program.
Chapter 16: Responding to Keystrokes and Mouse Clicks.
Chapter 17: Writing Java Applets.
Chapter 18: Using Java Database Connectivity.
Appendix B: When to Use Words like public and private
Java Fundamentals
Java is a strong type checking language. There are two concepts regarding types and objects. One is the object type and the other the template/class the object was created from. When an object is created, the template/class is assigned to that object which can not be changed. Types of an object however can be changed by type casting. Types of an object is associated with the object reference that referencing the object and determines what operation can be performed on the object through that object reference. Assigning the value of one object reference to a different type of object reference is called type casting.
Complete Java 2 Enterprise
In this course, you'll learn about the tools and technologies of the Java 2 Enterprise Edition Software Development Kit. You will understand how to design and implement an Enterprise Application using the Java 2 Language and how to use the tools within the SDK to provide rapid development and deployment. You'll learn the characteristics of what makes an enterprise application, scalable, reliable, and secure using techniques such as transaction management, packaging and deployment. You'll see how the J2EE platform can support a multitude of operating systems, such as Red Hat Linux and Microsoft's Windows 2000 Server products.
C++, C, Java, Perl, Python Programming Books
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Java EE 6
You will learn the main technologies: JavaServer Faces (JSF) 2.0, and Contexts and Dependency Injection (CDI) for Web applications, Enterprise JavaBeans (EJB) 3.1 for the development of business components and Java Persistence API (JPA) 2.0 for the database layer. Finally will show your coach Michael Kulla of a complete Java EE application, such as mesh cooperate previously discussed technologies. Extensive code examples help you in this training.
Complete Java 2 Enterprise Edition Training Series
In this course, you�ll learn about the tools and technologies of the Java 2 Enterprise Edition Software Development Kit. You will understand how to design and implement an Enterprise Application using the Java 2 Language and how to use the tools within the SDK to provide rapid development and deployment. You�ll learn the characteristics of what makes an enterprise application, scalable, reliable, and secure using techniques such as transaction management, packaging and deployment. You�ll see how the J2EE platform can support a multitude of operating systems, such as Red Hat Linux and Microsoft�s Windows 2000 Server products.
# 6 CD-ROMs (Sessions) or Videos with over 7 hours of instruction by Campbell Gunn. # Courseware including hands-on labs and sample code to reinforce important concepts # Focused on practical solutions to real-world development problems. # Comprehensive, understandable, and reusable as reference material.
Video2Brain - Java EE 6
You will learn the main technologies: JavaServer Faces (JSF) 2.0, and Contexts and Dependency Injection (CDI) for Web applications, Enterprise JavaBeans (EJB) 3.1 for the development of business components and Java Persistence API (JPA) 2.0 for the database layer. Finally will show your coach Michael Kulla of a complete Java EE application, such as mesh cooperate previously discussed technologies. Extensive code examples help you in this training.
Programming Finite Elements in Java
The finite element method (FEM) is a computational technique for solving problems which are described by partial differential equations or which can be formulated as functional minimization. The FEM is commonly used in the design and development of products, especially where structural analysis is involved. The simple object model of the Java� programming language lends itself to efficient implementation of FEM analysis.
Java Games
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Data Structures of Java
Like other Schaum’s Outlines, this book is intended to be used primarily for self study. It is suitable as a study guide in a course on data structures using the Java programming language. In American universities, this is typically the second course in the computer science major. The book is also serves well as a reference on data structures and the Java Collections Framework. The book includes more than 200 detailed examples and over 260 solved problems. The author firmly believes that programming is learned best by practice, following a well-constructed collection of examples with complete explanations. This book is designed to provide that support. This second edition is a major improvement over the original 2001 edition. Most of the chapters have been completely rewritten. Three entirely new chapters have been added, on object-oriented programming, linked structures, and the Java Collections Framework. Java 6.0 is used throughout the book, with special attention to these new features of the language: The Scanner class. The StringBuilder class. Formatted output, including the printf() method. The enhanced for loop (also called the for-each loop). Static imports. enum types. Variable length parameter lists. Autoboxing. Generic classes The Deque, ArrayDeque, EnumSet, and EnumMap classes, and the Queue interface in the Java Collections Framework.
Stanford Programming Methodology Java - Free eBook Stanford Programming Methodology Java - Download ebook Stanford Programming Methodology Java free
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